Monday, 16 August 2010

Lake Al'Ameth & The Oracle Glade

Right, so this is the last major questing hub other than the final quests of the zone here, you are first sent south to Lake Al'Ameth to do the vanilla quests here, I don't really like how when you hand in the breadcrumb to him he becomes non-interact-able for the next 30-40 seconds or so as he does some rp, I feel like a new player might just run off back to dolonaar and not realise he offers follow-ups because of it.

There are plenty of sprouts and although the drop rate of the seedlings isn't 100% the drop-rate lines up nicely with the ratio of sprouts in the area compared to Timberlings. I really do like how they have moved the quest giving plant much closer to the quest-giver here, I felt pretty inclined to head south of the river to get to the area where this quest is, so that was pretty cool synergy between all 3 of these quests.

Handing them in leads to again some interactivity with the soil and like in vanilla means you get boglings spawning that you can kill for some buff food, again nice interactivity even if it's a vanilla quest the flow of these quests have been superb.

After this you are given a simple breadcrumb to head towards the oracle glade, heading past Dolonaar you see a quest appear.. More Moonwell quests! In the same area at least so we head towards the area. I would have perhaps liked a free travel card after accepting this quest, perhaps the guy at Lake Al'ameth could catch you up (since he phases up in the next quest area anyway) and give you a free ride, just because the travel distance is pretty hefty.

After arriving at the area we are given the task to get tumours, I like how there are much less spawns at the front of this river and many more along it, which invites you to synergise with the quests in the area. The droprate is pretty high making gathering the tumours a very easy process. However, this quest is crying out for auto-quest completion, the follow-up is sooooo isolated unless you get the quest after you have collected the tumours, it definitely needs to become an auto-quest somehow to improve the quest flow even more so.

Commenting on the follow-up as before he is tucked away in the corner, not too far from the river and easy to kill. You end up pretty near the oracle glade moonwell and heading there reveals more lore and a couple of quest givers, loving the quest givers near this quest objective type thing. You are given the vanilla quests of killing harpies for belts and the named spider. I really do like how the quest for killing the spider was moved from darnassus to here, it really does make the quest flow that much nicer and less pedantic.

However, I really wish the spider was more towards the west, right next to the northern harpy encampment, I say this because there is another quest-giving plant here and I only went here because I knew the plant was here since vanilla but unless there is some compulsive reason for heading to this northern harpy encampment by the quests most players will unfortunately miss this quest.

The spider npc is fairly easy to take down, perhaps more epicness is required here but Idk. The drop-rates on the belts seems way too low, perhaps increase the amount of belts required to 10 but increase the drop-rate to 75% to make the quest seem much faster than it actually is.

Heading back down towards the encampment we see that Denalan has phased here, very nice touch I might say, so we are able to hand-in all our quests, like said you do get that Oakenskowl follow-up quest here, but really that needs to be an auto quest. Handing in the Shimmering Frond quest from the Harpy encampment means some Fronds sprout in the soil and you get a small quest that grants you some more buff food :D.

This just leaves the moonwell quests left in the area, which I will conclude in my final post on the area :).

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