Monday, 16 August 2010

Ban'ethil Barrow Dens

SO, we are left with the somewhat dreaded quest in vanilla "The Relics of Wakening" this was one quest I was sure might not make the cut for cataclysm, but it did so :D. We do have some much better interaction and immersion here though, firstly you get informed that you can take a free ride to the quest area, pretty awesome ride and skipping a lot of furbolgs you would have had to fight through. You are dropped off at the entrance and make your way inside

Where you are joined by a sentinel, my god I did not expect this, this is just an epic addition to making this area that much easier, you basically get a companion who basically is a pretty decent tank and holds aggro and generally means you can kill stuff much faster. She is also interact-able and by talking to her you can find out where any of the relics are, she summons some green mist and it goes directly to the relics/the exit and the quest giver inside this cave, it certainly makes the questing experience here soooooooooooooo much better.

The quest giver has also moved to the first chamber here, meaning you can't really miss him like you could before. He gives you the same vanilla quest as before but the drop rate "seems" to be much much better since I got it on my 2nd kill, hopefully it is around 50% though. Handing this in gives you the same vanilla quest before, but again it's much improved. I didn't realise this at the time (because I didn't bother looking at the quest text) but rageclaw is right next to the quest giver in the locked off door section, pretty damn awesome to isolate him so he isn't such a nuisance in that central area as he was before. It also means you can't kill him before being given the quest to, which adds to the immersion of the area.

He comes with an add but is fairly simple to take down, completing the quest means you can hand in. The rest of the barrow-dens is just simple now, you get a lovely directing npc to tell you where all the relics are and the mobs are spread out enough so you don't feel like you are wasting time. This is without doubt one of the most improved areas in cataclysm I have seen in terms of keeping the vanilla quests that already existed for the area. It is just amazing how much nicer this area is. I would have maybe liked the night-elf sentinel to give you a ride back to Dolonaar instead of simply despawning, just to improve travel time, but my god this area is sooo much better.

Handing it in gives us a follow-up to kill the leader of the Furbolgs who is enslaving Druids of the Talon! :(. Firstly though we are given the typical LEARN TO USE A FLIGHTPATH quest, so ye they have their place but I feel like it's maybe a level too early, just because it interrupts the flow of these furbolg quests just a bit. Regardless heading up the road by the entrance to the quest path there is a quest giver here to give you the vanilla quest to kill ambushers, but this time they are on the path towards the furbolg leader, so definitely some good synergy here. I do however question the numbers for this quest, whilst remaining the same as the Vanilla quest, I feel like the numbers could be bumped up to around 15 and have no trouble at all. You end up killing about 15 on your way to the leader of the Furbolgs and 8 just seems too little for the area, like I missed a shortcut or something.

Regardless the leader of the furbolg is a little less impressive than I had hoped, it would have been nice to have the druids of the talon helping you and for him to be somewhat of a hard challenge, perhaps some interactivity with the enslaved druids of the talon to stop him from turning them hostile during the encounter would be pretty awesome. Regardless though after killing him the druids fly away after being freed, nice immersion at the very least.

Heading back to Dolonaar we are given a sample of rare earth to go south towards Lake al'meth, since this area was so short and paired nicely with the next questing area I thought I would just cut off this post rather short and combine the next 2, this zone is pretty fast paced and streamlined though, so definitely pretty awesome.

No comments:

Post a Comment