When coming here there are no quests until handing in the breadcrumb, then 3!!!?!?!!??!! quests appear, but the 3rd quest is like miles away from the other 2, so unless you know it's there you wouldn't pick it up here, whether that's a good or bad thing I haven't decided yet. However the 2 quests I picked up first, which are next to each other, involve looting shellfish traps (a vanilla quest), and killing a named orca in the area eating up all the fish :D.
The Vanilla quest has been improved immeasurably with the drop rate on looting the traps increased to 200%!, meaning you get the quest done in 3 loots, which is just SO NICE for a quest that doesn't provide breathing or a swim speed buff. Now it took me a while to find the named orca, It either patrols WAYYYYY too far, or somebody just killed it before I arrived, not sure which is the truth but ye.. it was annoying searching for this guy with the map only showing one position for him, and he wasn't there :<.
I'm also going to comment on the reward from the shellfish collecting quest, In vanilla this reward was like a quest objective of another quest, I can't remember exactly which, but I'm quite sure that quest DOES NOT exist anymore, so updating to a reasonable quest reward seems appropriate.
Now the third quest I was talking about asks you to kill the Lobstrok in the area, I'm sure they aren't called that elsewhere and are called Makrura, maybe it's slang or something Idk... Anyway, the reason why I am torn between this being shown or not to the player is because although there are Lobstrok underwater and this provides synergy between the 2 quests, if you restricted yourself to the water it would take SOOOOO MUCH LONGER to kill all the lobstrok, since on the land there are just a greater abundance of them, so although they have synergy together, I am pretty torn between whether or not they should be together.
Regardless, completing this unlocks the FERALAS BREADCRUMB, obviously not yet implemented here so ye! :), loving the !!!!!!1 action in this quest. There is also a breadcrumb to Northern STV, I've stated countless times but I DO NOT LIKE BREADCRUMBS TO OTHER ZONES NOT IN THE QUEST FLOW IN ZONES MILES AWAY FROM THEM. I also think the feralas breadcrumb should be at the end of the zone, and not here, since the entrance to feralas is soo near D:.
Anyway, moving on involves us going to our remaining active quest! rescue the daughter of the Gelkis Khan, so heading up towards the zone where we are asked to kill 10 Maraudine Maulers, looting any of these gives you a quest-starting item showing where the Khan's daughter is.
Heading inside Maraudon, I don't really like how "The Nameless Prophet" Elite is here still, he is kinda tough to take down and annoyingly aggro's alot of nearby mobs. The Daughter is inside a cage and is pretty obvious to see, the quest right next to her is highly confusing though, both in name and description. I mean the quest is like "WHILE YOU ARE HERE" and there is no indication in the description where these artifacts are, since you are inside maraudon the zone map is disabled so you can't see where the artifacts are.
They are outside, but I mean it needs to be in the quest description or the Zone map needs to be enabled here so you can see that the artifacts aren't inside. I would like to add though that it would be nice to have a couple of quests here taking you to all 3 entrances of Maraudon so they unlock in the dungeon-finder for people wanting to go there, and perhaps give some background to the 3 dungeons.
Anyway, heading back outside to kill off the rest of the maulers and collect artifacts there are plenty of both so the quests are pretty simple.. There is also an escort quest, but I HIGHLY BELIEVE this is a left-over vanilla quest, because a) nothing directs you quest-wise to where the escort is, b) The escortee walks sooooooooooooooo slowly and c) the follow-up when handing in (also a left-over quest) is marked as a red quest in my quest-book.
Both the quests from the Khan, and the quest inside Maraudon are completed via auto-quest, speeding up quest-flow, which is a nice touch.
I don't really think feedback on that quest is really necessary, but yeh... remove it or make it better and give some direction to the player towards her :).
Anyway, handing in all of these quests lead you to the final area of the zone.. I'm going to add how like, the quest is really unclear I mean the map objective is perfectly clear, but it makes no sense how you meet him at the final quests zone rather than say at the Wildlands and then head towards that area, but yeh.. I feel like this needs to be cleaned up a little.
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