Is your view when you first enter the troll area, you are sitting down, there are some drum beats in the background and you have your first quest Right In-front of you.
A few comments; The cinematic has no narration at the moment, obviously this will be added in a later build (presumably). I know this is already on live, but having no attack on the bar in the 1 slot is so awesome for newer players.
I will Post video's aswell of "interesting lore/content", this is entirely of my opinion of what is interesting/worthy of a video. Regardless anything not caught on a video clip will be screenshotted and posted in a collage.
Here is a somewhat nice touch I think in video form, the guy by the fire stands up when you accept this quest and leads you towards your class trainer.
Basically this quest is like Hi, us trolls are going to make sure we keep our home here in the Echo Isles but the future of the trolls is going to be somewhat uncertain due to Garrosh Hellscream being a war-hungry leader. The quest is probably just follow up from the narrated cinematic one would have heard before and so it works.
Anyway, he tells you to start your training, and you set off after Zuni, who is a fellow initiate seemingly.
We get to our class leader, I like this part about this new starting area, your very first quest tells you to go to your class leader. It's very tutorial-driven and newbie-friendly. You even get this guy zuni to show you where to go, which is a lovely touch imo.
The next quest is a simple kill quest, your class leader instructs you to kill some practice targets all around the central part of the island to practice killing stuff, i like the name of this quest amusingly. I find this quest quite good though because I remember starting back in vanilla and being like AAAA melee as a mage, my first character, and this teaches you against that and to mostly cast spells, a nice touch: especially against pretty non-scary monsters. You also get to appreciate the lovely troll art used in this area, which I personally think is amazing.
I also like the comments the class trainer makes when you complete the quest, somewhat impressed and trying to spur you on, it's a generic kill quest, but hey it's wow and having cool reasons to do kill quests make them less of a chore.
Again, you move into another kill quest, this time against some cats. Obviously the trolls be wantin' there food for tonight so you better go kill these pesky cats, the in-game quest helping map is actually really unclear where these guys are imo. But regardless...
This quest was actually really nice though, and well timed tbh. The cats have the cool "Feral Charge: Cat" animation and so leap up to you, they kinda have an annoying habit of going behind you after doing this, probably reminensce of the actual move on cats, however I feel this is a good thing because it encourages mouse turning, which can only be a good thing. I also Dinged whilst killing these mobs, which is nice progression imo: GO KILL YOUR FIRST REAL THINGS --> LEVEL, it makes sense.
On the subject of levelling: you now get an awesome animation when levelling saying what rewards you get for levelling up. For level 2, there is nothing at all just GZ YOU REACHED LEVEL 2, but later you get moves you can learn at the class trainer, talent points, unlocking dungeon finder.. all that jazz.
After handing that in the follow up is like..
I personally find the Jailor's comments amusing, especially considering the hand-in, he is like "Nah, he's a pushover m8" and the druid trainer is all like "OMG UR A HERO" afterwards, which i find pretty entertaining anyway. The quest is kinda cool, so i made a video showing me spamming wrath O:.
Afterwards you get introduced to Vol'jin, and OMFG that quest is sick. The rp is, I guess, going to be a part of the pre-cata event, but being able to see it in the troll starting area at level 2 is pretty immersing, I am kinda at odds whether you should be able to accept the next quest after handing this quest in and seeing the rp immedietly or be forced to watch it, but I guess people rolling alts would complain if they *HAD* to see the awesome rp. Anyway, the rp is in the video below, I guess the sound could be added in a later build, considering it has some parallels to the nagrand questline which does have sound, I would kinda expect it to.
Regardless, that quest is awesome :D.
Now for the first time we get 2 different quests, the crab one seems a little *urgh* imo, since it takes you away from the main story of the area. Regardless, the crab "bubble" animation is awesome, it's kinda a pity that they pretty much die before they can do it. I actually dinged during this quest but forgot to take a screenshot of the new stuff before going onto the next area. I think this quest could work if it made u go back to your class trainer to learn your "level 3 ability", since I only did this quest at the end of the zone since there is no logical quest that takes you back to the class trainer area. I put in a picture of the kewt raptor cos its like MMFMGOMFOGMG kewt :(((.
After doing the somewhat sidetracking quest with the crabs you head off towards the bridge where...
... Zuni Reappears O:, he follows you over the bridge and again, I love his dialogue mocking how the class trainers tried to make him feel special but obviously he wasn't cos you progressed just as quickly.. Lovely touch really. My screenshot unfortunately cut off his second dialogue part he basically says "dis is prolly going to be easy but I" in the hidden bit.
Anyway for the first time you get a bunch of quests all in the same area, 3, a "quest item" type quest and you get to see the cool little level 3 animation i failed to include in the last part.
The quests tell you to go to the Island, basically to stop whatever is corrupting the raptors and stealing the hatchlings, kinda cool lore really considering raptors are the troll mounts and obviously they have to raise them from when they are young to be able to ride them later.
You get onto this Island and you kill some corrupted raptors and use your quest item to round up the raptors... cool. You then get to the centre of the island and bam.. You find a naga corrupting the little baby raptors, so of course you rush to their rescue and, in my case wrath him to death getting the un-implemented eclipse proc that does nothing. This killing is so awesome though, because all those raptors you rescued all jump on him and start biting his face, I don't think they do any damage but the animation is awesome. You go back across and hand in, and get your first new bit of kit. Personally I like this new kit looks, its sleak and much better than rag-tagged robes you were getting in the vanilla starting areas.
After handing in apparently there is a crazy-ass raptor running around called swiftclaw who you need to hop on and ride back to the pen. This is another cool quest really, catching up to the raptor is a little "urgh" though since he moves really fast. But it's not that bad, once you use the quest item you get launched onto the raptors back and OMG HE WONT STOP so you have to control him across the bridge and into the pens on the other side, not that hard really but a cool way to introduce you into vehicle/mount mechanics imo.
Regardless you go hand in, get a neat new belt and bump into Zuni again, right before being told to ride a raptor. Since this ride gives you a nice cinematicy look at the area again I included a video of it, along with another collage O:.
Oh Yeah I also dinged and got told I can learn Moonfire, although again no breadcrumb to go visit your trainer at this stage is rather disappointing, but it's a kinda minor point.
Anyway, after the awesome ride through the ongoing slaughter of naga vs. Troll, behind their lines you meet up with the captain who is like: Go into the cave and kill some naga. These 2 quests are really neat design though. Since there is great synergy between the 2. You put up these fetishes on these flag-sticks and this creates an aura around it which weakens the naga. Since almost all the naga in this cave come in pairs, its neat that you can reduce their hp and damage with this aura. They definitly should make more of these quests to make "kill quests" more interesting :D.
Onto the next quest, which is another AWESOME quest, it's amazingly awesome really. Basically, The leader of the Naga forces shows herself on the battlefied, Zar'jira. Basically she is a Sea witch that killed Vol'jin's father: Sen'jin on the lost isles where Thrall crashed when the horde evacuated Eastern Kingdoms before the BL invasion in WC3.
The lore is pretty awesome here, and the battle against her is pretty nice really. A lovely way to end the Echo Isles. The Battle is in the Video Below..
Basically The Sea Witch summons adds, which you kill and weaken her, as vol'jin puts the hurt into her. Around 50% she Ice blocks Zuni and the other troll female O: and you get an emote BASH THE BRAZIERS, when you interact with them and kill them she loses more health and vol'jin is set free, she does this again around 20% or so, but this time your good old buddy Zuni Tries to bash the braziers. The Sea witch decides to wtf kill him and then goes on to die herself.
It's a little mixture of a raid encounter into a simple kill this big boss guy quest and you get to fight with Vol'jin, which is just seriously awesome. Anyway, after you kill her you talk to the shaman girl who sends you back to vol'jin with some very "Jaina-esque" Teleporting. After, which you complete the quest, ding, and get to see some awesome new lore with Thrall and Vol'jin. Again showcased in the video below :D.
I mean, seriously this Starting zone is so good. I won't comment too much on that last video. But it is awesome lore, Thrall is like ye i left Garrosh behind because the horde needs a hero, somebody to put their faith behind. He admits it may not be the best "RIGHT NOW" decision, but in the future it will work out for the better. He is also like, hell I've got loads of work saving the world from deathwing yo, can't really talk much. Obviously Thrall going off to save the world is going to be dealt with in the pre-cata event far more, but it's cool to see his reasons behind giving Garrosh the reins of the horde, and they actually make sense. I would have thought however that Thrall was enough a hero himself for people to rally behind him, however I guess he means that if he put Vol'jin in charge of the horde that he wouldn't be the hero figure to the horde mass that Garrosh represents.
I don't know really, but this zone is amazing, props to this zone tbqh. You get a breadcrumb leading to Sen'jin Village, which I would kinda like a boat there or something rather than just walking and then swimming there, as it is quite a distance from Vol'jin's hut tbh. I finally learnt my level 3,4 and 5 Skills aswell and got the cool generic "LEARN YOUR LEVEL 3 SKILL FROM ME QUEST" from the class trainer. Again, I'm kinda saddened that there was no breadcrumb to this earlier, as it seems silly that the only logical place to learn the level 3 skill is at level 5 once you have finished the zone.
I was going to do the rest of Durotar today, but the beta went down for maintenence for a new patch, so was like "huh" oh well, ill do the rest of durotar after the patch.