So all the posts on Cataclysm Levelling feedback should have screenshots of all the specific content covered in the post, and then the final post of the zone will have a slideshow of every single picture of the zone and the last bit of the zone.
Ok, so we sort of just came from Grol'dom Farm on the awesome kodo quest.. shame there aren't more of them, they were enjoyable riding shotgun in the hotseat, quite literally :D.
Anyway, like i commented on previously they don't seem to care that the burning blade attacked their convoy, which seems strange but then again there is no burning blade presence in the zone.. so it's just pretty weird in general.
Anyway we have a quest from the tauren, representing the druids of the horde, that we need to figure out why the oases in the north are currently blooming after the cataclysm, we have 2 LETS KILL SHIT quests to go hunt some wild animals to well PROVE YOUR MIGHT TO THE HORDE, or well this quest giver :). Kinda nice though since like your new in town and well you have only done minor things in lore so far, you can't even have gone into dungeons yet (well you can, but it would be with a pug or a boost, both of which are unlikely for the run of the mill char).
Lastly we have a typical Forsaken Quest: GO COLLECT STUFF SO I CAN MAKE A PLAGUE :DDDDDD, obviously pretty generic. Going out of town to the north-west to do the quests, the zhevra and huntress killing quests are all pretty run-of the mill kill quests, The drop rate is around 75% iirc, and there are plenty of mobs so quest hunting isn't really an issue.
I also dinged whilst killing these mobs, again the text incorrectly stating I gained an extra talent point, :(.
Once getting to the oases, the mushrooms are pretty damn obvious, and also there are 2 more quests :D, basically the horde are a little worried that the centaur are becoming a little too organised, and since they don't want a repeat of warcraft 3 (being forced to move to a new home) they want you to kill them off. Again, pretty simple kill quests but its good synergy since you would have to have killed all these centaur anyway just collecting the mushrooms for the apothecary and discovering the source of the growth in the area.
Diving into the lake you can see a fissure and by swimming over it you can breathe and you get a quest complete, I was a little confused that you had to go over THIS SPECIFIC SPOT, so maybe the quest objectives should make it clear you are looking for something specifically and don't just have to enter the water. The centaur leader is to the southwest of the oasis to the base of this hut thing, which seems to be a new design in cataclysm, he doesn't do anything particularly exciting though and is basically a copy of the other centaur mobs, but with a unique face to make him stand out, would have liked him to have something that spelled him out as a leader to these centaur, he even attempts to run away :<.
Handing in the Forsaken give you a follow up which is like WE NEED TO TEST THIS NEW PLAGUE WE MADE, type quest: which overall is fairly standard for the forsaken. The tauren druid wants you to take his eyes, an eagle companion, to the top of a mountain so he can see the land, obviously he is a little too lazy :D. We are also sent off to kill the leader of the cats, Echeyakee.
I don't really like how you go back up north-west for just this single quest, but ye.. I guess it couldn't be helped, I do however like these style of named kill quests, where like you do something unique, like in this instance use a quest item, which summons the named npc. It's nice because it means you don't get camped npcs and yeh, makes the named npcs feel more special. I do like the cool white model of the cat, although sadly it isn't that threatening, would have been nice to see it be like a little more threatening, especially since the girl like yells about your efforts afterwards.
She does also give a follow-up, to check out some raptors this time towards where all the other quests are, to the south-east. This quest is fairly easy, since there are loads of raptors and only 3 nests the drop rate of around 33%, perhaps less is totally fine. I even ended up with an extra feather, perhaps some direction as to where all the nests are would be nice, the yellow one is kinda hidden on top compared to the other 2, but it's not that bad.
Moving onto the Stagnant Oasis, the logical place to go next, you again go by the pool and are greeted by more quests to do with the area. One is to collect some data on the centaur by picking up "intelligence", and the other one (the much cooler quest) is to just cause havoc and kill shit :D, taking the quest has the npc go a few paces to the west to the top of a hill, and basically its like IM GONNA PLANT THE HORDE FLAG AND WE ARE GOING TO HOLD THIS HILL, king of the hill style obviously :D.
He plants down the flag and waves of centaur come. I feel like this quest is slightly overtuned: I actually died doing this quest because I didn't pay attention to my health. Mainly the centaurs seemed to spawn really fast, so you barely had time to take down the centaurs and rest up before the next wave came, also the npc doesn't do a great help of tanking the mobs, which I feel like should be his function here. There are some awesome yells/says during this from the npc though, which is nice and immersive. The guy at the end is tough because you don't have time to rest up between waves, which is good but I feel may be overtuned for classes without access to self-heals at this level.
You can also plant the fungal plant here (plague), staying near it puts a powerful disease on you, that does do some damage but it's also very immersive and I liked the fact that testing the disease was like dangerous to you in some way. Collecting the Intelligence quest is really shit, there is only like 1 intelligence at each camp, and they are really spread out.. Need to really have 2 per camp or only require 2 bits of intelligence because going round all the camps was really pedantic, since it involved killing a good 20 or so centaur :/.
OBVIOUSLY, after gathering all this intelligence we are going to use it to kill the leader of the centaur here, this means killing his wife and then he appears. Again.. liking the way of spawning the named here: coming to avenge his wife is both realistic and immersive. I also dinged whilst doing all these quests, and hitting the 15 mark means I now have access to Dungeons, and Glyphs.
A small comment on this, I won't be getting glyphs at all during my levelling (mainly cos cataclysm glyphs aren't available yet really). I also will not be running dungeons, 1) because I want to fully test out levelling arcs of zones and 2) because leaving feedback on a dungeon is hard imo, they usually require multiple run-throughs and are sort of dictated by your group, I also feel that most of the dungeons probably aren't finalised yet, but I could be wrong.
I might run through them all later on, on my high-level char to see if anything interesting has changed to do with the lore, but in terms of balance and feedback on anything other than story I don't believe is so necessary.
Back to the Questing.. logically, I'm trying to stress this point, the last quest you end up doing is the tauren's and taking his "eyes" to the top of the mountain, some cool immersion here (although I would personally have preferred you HAVING to listen to the tauren's say's instead of just being able to skip and continue questing, mainly because I like being able to follow a story without reading the quest text of every single quest, and stuff like this really helps). The dialogue helps to explain the druid's view on the cataclysm and such, and you get some follow-ups which are like INVESTIGATE STAGNANT OASIS.
I'm really, really torn on this.. logically this is the last area you go on a quest route, I feel like there needs to be emphasis on the player to go to the top of the mountain first, perhaps the orc lady could come up to the mountain and give you the quest for the raptors up here, I feel like if the raptor quest wasn't available it would make the most sense to go to the mountain first, perhaps that is a bit presumptuous but yeh.
The quests are a little interesting though, not the standard kill turtles quest, but the planting dead seeds near the fissure in the lake. Some cool animations to show the seeds growing into some underwater vegetation is really nice.
Finally you go back to crossroads and turn in all your quests... You get a breadcrumb here to go to Silverpine Forest. I really do not agree with this, you are around half way through the zone here at level 15.. and like, silverpine is also a level 10-20 zone, so it seems really dumb you would be directed away from the zone halfway through it. So yeh, I highly disagree with this questline, and would like to see the sort of questline finished there and then.
The other quests both lead to Ratchet.. so thats where the next post will be on. Note I'll get Northern Barrens finished all tomorrow, and maybe ashenvale.. will depend whether I play through Stonetalon or not :).
Here's the slideshow for the area anyway :).