Tuesday, 10 August 2010

Nozzlepot's Outpost

So, after the awesome little boat ride, I don't think I mentioned that I love these seemless transitions between quest hubs, sure it takes away some of the EXPLORING factor, but I feel like quests should always be somewhat directed in an mmo, since you can explore outside of quests almost all the time.

We arrive at Nozzlepot's Outpost and basically the whole "focus" of this hub is this SAMOPHLANGE, now apparently these are all quests that were in vanilla, don't know if this is their final mock-up but they work reasonably well here apart from some of the really long walking distances :////.

Anyway you are asked to go and like find this venture company place (REALLY FAR AWAY TBH) and obtain the samophlange by working the machinery and killing off the boss of the area type thing. The quests are overall well worked, however like stated the running distance back and forth is really far, there are also a bit too many mobs in the area and they all tend to run away into each other, and multi-pull. It can be rather frustrating.

There is a quest in the sludge-fen but I will cover it later when it seems like it should be covered.

Basically you take this samophlange back to camp and the goblins try to repair it and actually figure out what it does, they decide HUH? we can't figure this out so they teleport you to this female goblin npc (I like how I don't have to run there). Of course being typical Goblins, their machinery is not so reliable and you end up being teleported high in the sky and barely survive, (however you also get the Going Down? achievement, which is nice). Again, nice little quest really, however the follow-up is again another long run-distance back to where you were before basically.. the sludge-fen.

A few things here, there are only like 3 buckets of nuggets for the quest, and whilst they all contain like 2-4 nuggets per bucket, there are just not enough buckets, there need to be WAY MORE around the pool. Now whilst you are here you can pick up the little escort quest, first you have to get the key to this shredder, which is not surprisingly being held at the top of the oil rig, nothing particularly spectacular here. Then you get a nice little escort with great dialogue and immersion.

It would be nice if all the mobs you aggro on the escort wouldn't run away into every mob in the area.. just make them not run away, I really hate that mechanic in anything other than instances (it makes sense there due to having ways to cc and things dying that much faster).

Did I mention how annoying it is that you have to run ALL THE WAY BACK to the goblin girl to hand in this quest... and then just RUN ALL THE WAY BACK to nozzlepot's outpost. I could handle maybe the quest being handed back in nozzlepot outpost, but it's stupid to have to go back and forth between the 2 camps 3 times or so for like 1 quest.

Anyway.. they realise that they can't figure out what this samophlange is/does so they want you to get the manual for it by killing some venture company guys north of the outpost. Now... a few comments here, there are WAY too many mobs in the area, and the cave especially, I was having to be EXTREMELY careful when pulling, and even then I died once because of a patrol coming at an inopportune time. (the graveyard is really.. really far away :/) I mean, you might aswell have asked the player to kill like 30 or so of the mobs on the way to getting the manual cover, as thats how many you end up having to kill. Seems silly that you get all the pages you need before even entering the cave to get the cover.

However after getting all this done and handing in you have some cool dialogue and the samophlange still is somewhat a mystery, and you are left hung out to dry in this quest area.

From what I can tell with some reading these quests seem to be directly taken from vanilla, and perhaps the area is incomplete because of it, it just needs to fix the long run times and over-zealou mob distribution and a breadcrumb back to the crossroads for the zone to be decent though, the storyline is at the very least interesting.

Slideshow :)

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